This course tends to be directly for game programming. Towards the end (and during), you should have learnt enough to be able to create your own game/physics engine. The course review just seems to be an obvious rumor for now, but it will probably included compulsury group work for some sort of project, and maybe removal or changes to some subjects.
As for game design the course has two subjects specifically for it. Its alot different then just writing a story/narrative, but getting a job as a game designer is only possible if you've worked at least five years in the business anyways. Unless you've got the money to start up your own designing and publishing company.
If you look in the jobs section of most game companies, they seem to always demand for artists (3D aniamation mainly, sound as well), then toolset programmers, occasionaly programmers, but rarely game designers (and even then it requires five+ years in the bis). For anything related to programming they request a Computer Science degree, but the main thing their concerned about is what you have done. They don't care about what you should know from your degree, but what you do know by proving it.
I think that this is the only university course in NSW thats specifically games tech related (spose you gathered that from the title), however there are many private companies that provide similar course. Theres one in Canberra (AIE,Australian Institute of Entertainment.....I think), and Brisbane (Quantum), and Sydney has one too (Micro Forte, maybe?). The CSU course is basically a standard Computer Science course, with 8 additional games-specific subjects on top.
Its a very long road ahead for any wannabe games designer, with years of ass kissing to get the right promotions. So don't think of it as something you can achieve straight after finishing any degree, it requires alot of patitions and hard-work. So think about it before chosing.