DeathB4Life
Bánned
- Joined
- Feb 4, 2006
- Messages
- 590
- Gender
- Male
- HSC
- 2006
anyone here ever played Utopia? i think all you guys in this discussion might really enjoy the game. here is how i see things:
NK has now obtained "suicide kamekazi explosion" skill giving it good leverage over other countries, if anyone decides to hit them they better be prepared for retaliation unless they have enough mages to resist NK spells.
NK does have an extremely high draft rate for someone relying on their kamekazi explosion rate, meaning quick series of coordinated attacks could quickly kill their economy. NK should have went pure mage, instead of going attacker/mage to improve their economy. NK peasants are also displeased with their ruler due to their high draft rate and lack of farms, making their economy even more easy to disable. NK already have a very low trade balance due to reliance on aid from the provinces in their kingdom, meaning that any aid givien from now on will have a high tax rate. The fellow Asian provinces are debating whether they should halt aid to NK, insisting that NK should build more banks and farms and less guilds.
Although NK now has enough runes to cast kamekazi explosion spells, they have a very low amount of towers and fellow provinces are no longer sending them aid, meaning that currently are able to only cast a single barrage of spells. As long as hostilities do not escalate into war, NK will continue massing runes, giving it even more leverage over Asia.
although a long drawn out war with a country like India could mean high casaulties for both sides, India does have the +25% population growth ability so it would be able to quickly recover from NK spells and eventually win in a long drawn out war even though NK's elites do have +2 attack advantage over India's elites.
Japan is currently in eco mode, giving it the ability to quickly send a dragon to NK or convert to a high draft rate army and be able to sustain it for longer periods of time. Japan would likly need to increase their number of forts if all out war does occur as they have very few troops for such a large population, meaning that if NK starts producing enough boats to reach Japan they could easily claim alot of land. Japan is currently at high risk but given about 72 hours they should be able to train enough def specs and convert their build from being bank intensive to barracks, stables and fort intensive. If Japan does decide to send a dragon to NK it will easily be able to cripple their economy which is already suffering. Given enough time Japan would likely increase their mage count to resist NK spells, but in a short term war it would be easier for Japan to simply convert to attacker mode.
China has been exploring all age and with its large area of land and high population it is extremely vulnerable to NK suicide spell which does percentage damage, meaning China would suffer the most from an attack. China currently does not have enough mages to resist a barrage of spells from NK so it would be in their best interest to attack NK first and overpop them, then continue with a series of raze attacks to kill their economy. although China too does have the ability to take out NK they are planning on attacking when NK goes offline in order to buy them as much time as possible and hopefully disable them before they can retaliate.
USA is currently trying to form an alliance with the individual provinces in the Asian kingdom meaning that helping them take out their rogue province NK could help them in later situations.
They are currently performing non aggressive ops such as crystal balls and surveys so they dont push the hostile meter too far, pushing them into war too early.
USA is only just recovering from a war with several provinces in the Middle East kingdom, so their economy is currently unable to support another large scale war with NK. Their army currently consists of a few elites which they left at home, while their off specs are returning from an attack at Iraq. They will need to hold off from hostilities with NK until their army returns. Although they are not yet ready for war with NK, their high mage count will be able to resist NK missile attacks and their 15 island distance from NK will offer them protection from an opening attack.
Australia is placed 20 islands away from NK meaning that a traditional march attack could take up to +20 hours depending on how many barracks NK has, and will undoubtedly open them up to retaliation from the Australias allies in Asia. The USA is currently trying to send in its thieves to gather intel on NK build to determine the number of barracks they have. Once USA has enough stealth they will continue the ops and PM the intel to Australia.
... im such a geek with too much time on my hands
*goes to do some study
NK has now obtained "suicide kamekazi explosion" skill giving it good leverage over other countries, if anyone decides to hit them they better be prepared for retaliation unless they have enough mages to resist NK spells.
NK does have an extremely high draft rate for someone relying on their kamekazi explosion rate, meaning quick series of coordinated attacks could quickly kill their economy. NK should have went pure mage, instead of going attacker/mage to improve their economy. NK peasants are also displeased with their ruler due to their high draft rate and lack of farms, making their economy even more easy to disable. NK already have a very low trade balance due to reliance on aid from the provinces in their kingdom, meaning that any aid givien from now on will have a high tax rate. The fellow Asian provinces are debating whether they should halt aid to NK, insisting that NK should build more banks and farms and less guilds.
Although NK now has enough runes to cast kamekazi explosion spells, they have a very low amount of towers and fellow provinces are no longer sending them aid, meaning that currently are able to only cast a single barrage of spells. As long as hostilities do not escalate into war, NK will continue massing runes, giving it even more leverage over Asia.
although a long drawn out war with a country like India could mean high casaulties for both sides, India does have the +25% population growth ability so it would be able to quickly recover from NK spells and eventually win in a long drawn out war even though NK's elites do have +2 attack advantage over India's elites.
Japan is currently in eco mode, giving it the ability to quickly send a dragon to NK or convert to a high draft rate army and be able to sustain it for longer periods of time. Japan would likly need to increase their number of forts if all out war does occur as they have very few troops for such a large population, meaning that if NK starts producing enough boats to reach Japan they could easily claim alot of land. Japan is currently at high risk but given about 72 hours they should be able to train enough def specs and convert their build from being bank intensive to barracks, stables and fort intensive. If Japan does decide to send a dragon to NK it will easily be able to cripple their economy which is already suffering. Given enough time Japan would likely increase their mage count to resist NK spells, but in a short term war it would be easier for Japan to simply convert to attacker mode.
China has been exploring all age and with its large area of land and high population it is extremely vulnerable to NK suicide spell which does percentage damage, meaning China would suffer the most from an attack. China currently does not have enough mages to resist a barrage of spells from NK so it would be in their best interest to attack NK first and overpop them, then continue with a series of raze attacks to kill their economy. although China too does have the ability to take out NK they are planning on attacking when NK goes offline in order to buy them as much time as possible and hopefully disable them before they can retaliate.
USA is currently trying to form an alliance with the individual provinces in the Asian kingdom meaning that helping them take out their rogue province NK could help them in later situations.
They are currently performing non aggressive ops such as crystal balls and surveys so they dont push the hostile meter too far, pushing them into war too early.
USA is only just recovering from a war with several provinces in the Middle East kingdom, so their economy is currently unable to support another large scale war with NK. Their army currently consists of a few elites which they left at home, while their off specs are returning from an attack at Iraq. They will need to hold off from hostilities with NK until their army returns. Although they are not yet ready for war with NK, their high mage count will be able to resist NK missile attacks and their 15 island distance from NK will offer them protection from an opening attack.
Australia is placed 20 islands away from NK meaning that a traditional march attack could take up to +20 hours depending on how many barracks NK has, and will undoubtedly open them up to retaliation from the Australias allies in Asia. The USA is currently trying to send in its thieves to gather intel on NK build to determine the number of barracks they have. Once USA has enough stealth they will continue the ops and PM the intel to Australia.
... im such a geek with too much time on my hands
*goes to do some study
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